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Archive for the ‘Web 2.0’ Category

Update to – Heinlein Lives

Robert and Ginny Heinlein in Tahiti 1980, taken by Hayford Peirce

Robert and Ginny Heinlein in Tahiti 1980, taken by Hayford Peirce

While the Heinlein Centennial was celebrated in 2007, this article in the Wall Street Journal bears another look. “Robert A. Heinlein’s Legacy” By TAYLOR DINERMAN ~ WSJ July 26, 2007; Page D7.

There are some fairly good FaceBook groups providing information, links and discussion of the works, quotes and point of view of Heinlein, real or imagined.

Time Enough For Heinlein ~ Robert Heinlein fan group ~ Heinlein is my hero

For myself, I never tended to goosestep into pushing the writings, or personal life of Heinlein into a cookie cutter corner of human thought or political persuasion.       (more…)

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Big Blue MarbleAfter visiting WonderWebby on Collaboration Guidelines, I went to see the published guidelines from IBM and Sun (via Skrocki), and then back to BluePrints. See how it works? No, really, I know I’m on the ‘path’ when 2 of my fav tech dogs (IBM and Sun) are pushing guidelines for creativity and collaboration, in addition to my day job references a ‘most restrictive’ default administrator policy for blade servers..lol. 😉

So I am using this blog to officially announce “Farnham’s Global Collaboration Guidelines” as a blog posting, as well as a comment to a blog and as a tweet: “Work Hard, Keep Your Day Job, Be Adult, Have Fun, Hug the Dog, Save the World.” (with 17 characters left…ha! 🙂

Really, thanks to all for this new world. BTW, What the dog’s name? (as in, Which one’s Pink?) Global collaboration is not only a great way to do business, and to begin real resources conservation, it is also a lot more fun than waiting in a TSA line to put your socks through the X-ray machine. Later…FF/BE

Amended 10 July 2008 – See “Work Hard”

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Web 2.0 (3D?) is a media-level improvement to a good communications tool – in a long line of improvements. Just as paper and ink are the media for both philosophy and pornography, so is the digital community of Web 2.0 a medium for the useful and useless, trivial and monumental. We can not blame the medium for the lack of message, but the community is the message, rather than the medium (McLuhan). As the community learns the power of the new medium, the level of creative involvement and utilitarian purposes will grow.

We are a pack species. Communicate and community have the same root, and Web 2.0 is about community in a virtual and digital sense. Even though we like to press the flesh at real life meetups, there is also a very strong sense of community in Web 2.0 as well. And it is growing. Eight months ago, I began blogging, networking, metaversing, tweeting, meeting. I have gathered a very active and robust core of new contacts and friends, and have reconnected with a few old treasures. Some of the connections I have never spoken with, or even emailed to, but only ‘friended’, or ‘tweeted’, or ‘myrled’. Is this real community? Yes, of course.

Marvin Argyle EverettAdding a note here about Marvin Argyle (1909-1990). He instilled in me the burning curiosity that got me here, and taught me the most important lesson in my life: “You don’t have to know all the answers. But you do have to know how and where to find them. Look it up.” He was a crossword puzzle freak, knowing at least 17 different 3 letter words for a river in India. Here’s a picture of him from a half a century ago. He would have loved the Internet, since he was the living analog predecessor of Google. I’ve often thought that if I had invented a gozillion dollar search engine, I would have named it marvinargyle.com.

Just as the revolution of papyrus made communication and writing more mobile and accessible to more people, so will Web 2.0 and 3D bring the community to power in the digital revolution we are experiencing today. I’m in awe. A thousand lyrics from a thousand songs come to mind. I can’t wait for the next wave of gamers, philosophers, poets, artists, musicians, thinkerers to help the merely mundane world to its feet and show us how to walk under the water and fly through space where no parachutes work, or are even needed. Let’s rodeo.

Also posted on Myrl ~ See Wonderpeeps for more of the pack.

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Brainstorm (1983)From “I think therefore I am” to “Thinking is the best way to travel” of so much of our knowledge base, VR and our perception of the real world is based upon the most fabulous, as yet unmatched, CPU – our brain. If we can imagine the power of taking a dizzying array of light pulses, sound waves, gaseous chemicals and electrical micro jolts that make up a real handshake, or hug, that our 2.5 lb friend turns into a life-long memory of someone we have met – then we can use that same process and build real sensory images/feelings/smells from the stored power of the brain to ‘replay’ or create new such handshakes from within the ultimate UI. Is “BrainStorm” possible? Maybe…

Go Ask AliceMore discussion of the current efforts to add physical attributes to Virtual Reality – Getting “in touch” with Virtual Reality in the group Virtual Worlds of Tomorrow of the Association of Virtual Worlds.

Also, see the Knowledge Networking group, with meetings in SL.

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Meet with the Knowledge Networking group of the Association of Virtual Worlds in Second Life.

KnowNet in SLWednesday at Work” WED 1100 a.m. SLT
(check the AVW site for location)

With all the talk, blogs, twitters, ads, chat, etc., about Social Networking, a la FaceBook, MySpace, YouTube, and the rest… it has occurred to me that what we (myself and my colleagues) are really pursuing is better described as Knowledge Networking. Since we are in business, government, education and other serious pursuits, the ‘social’ part of the Web 2.0 worlds seem to scare our managers, and somehow imply that we are playing games or watching TV (or worse) instead of doing real work. The totally serious and productive attributes of the new ‘web’ can be lost when we are briefing our bosses on the travel or training we just took and we pop up a browser of FaceBook or Second Life web pages and the silly stuff hides the good. (more…)

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